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2022 (2) TMI 1368 - HC - Indian Laws


Issues Involved:
1. Legislative competence under Entry 34, List II, Schedule VII of the Constitution of India.
2. Violation of Article 21 concerning the right to life and liberty.
3. Violation of Article 19(1)(a) regarding the freedom of speech and expression.
4. Violation of Article 19(1)(g) concerning the right to profession/business.
5. Manifest arbitrariness.
6. Excessive paternalism and populism by the State.

Detailed Analysis:

1. Legislative Competence:
The petitioners argued that the Karnataka Police (Amendment) Act 2021 (Amendment Act) lacks legislative competence as it does not fit into Entry 34, List II, Schedule VII of the Constitution, which covers "Betting and gambling." They cited precedents such as CHAMARBAUGWALA-I and II, K. SATYANARAYANA, and K.R. LAKSHMANAN, which distinguish between games of skill and games of chance. The court agreed that the Amendment Act, by criminalizing games of skill, overstepped the legislative competence granted under Entry 34.

2. Violation of Article 21:
The petitioners contended that the Amendment Act violates Article 21, which guarantees the right to life and liberty, as playing games and sports falls under this right. The court noted that the right to life and liberty has been expanding and includes the right to engage in recreational activities like online gaming, provided they predominantly involve skill.

3. Violation of Article 19(1)(a):
The petitioners argued that playing games of skill is a form of speech and expression protected under Article 19(1)(a). The court agreed, noting that games of skill involve elements of expression and are thus entitled to protection under this article. The Amendment Act's blanket prohibition on online games of skill was found to be an unreasonable restriction.

4. Violation of Article 19(1)(g):
The petitioners claimed that the Amendment Act violates their fundamental right to profession/business under Article 19(1)(g). The court noted that games of skill are recognized as business activities and are protected under Article 19(1)(g). The Amendment Act's absolute prohibition on games of skill was found to be disproportionate and unreasonable, failing the test of proportionality and least restrictive measure.

5. Manifest Arbitrariness:
The court found the Amendment Act to be manifestly arbitrary, as it did not recognize the distinction between games of skill and games of chance. The expanded definition of "gaming" under Section 2(7) was found to be over-broad, encompassing games of skill, which contradicts the legislative intent of Section 176 that exempts games of skill from penal provisions.

6. Excessive Paternalism and Populism:
The court noted that the Amendment Act imposes excessive paternalism by clamping a blanket ban on online games of skill, thereby infringing on the individual’s freedom of contract. The court emphasized that while the State has a vested interest in protecting its citizenry, it must balance this with the individual's right to partake in recreational activities responsibly.

Conclusion:
The court declared the provisions of Sections 2, 3, 6, 8, and 9 of the Karnataka Police (Amendment) Act 2021 to be ultra vires the Constitution and struck them down. The court issued a writ of mandamus restraining the respondents from interfering with the online gaming business and allied activities of the petitioners. The judgment emphasized the need for any future legislation concerning betting and gambling to comply with constitutional provisions.

 

 

 

 

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